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That was such a fun small game!!! I'm also currently building a Dice game for game design classes (although mine is more a number go up kinda game and definetly not as polished haha) so I thought to check some other dice game out and this was actually quite fun I'd definetly put some money on the table to play it if it was longer I could see myself spending a good 10 hours on optimizing builds and stuff which is like super cool! Anyways really cool and the art style is really cool as well :)

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This was really cool! I loved the concept of specialized weapons and armor making me want to pick different kinds of rigged dice. My main critique would be that the game is probably too easy-- getting a d10 or the auto-8 early made most of the bosses go down in 1 or 2 turns. The art is absolutely lovely and the sounds you chose helped contribute to the uncanny atmosphere.

El juego es super genial, a pesar de que no se mucho inglés, tiene una historia interesante, se podría saber por qué estamos en ese sendero tal vez una clase de contexto o prologo le quedaría super genial, y además que es lo que buscamos en ese sendero, además de que su estilo es uno de sus puntos fuertes, de entre todas las cosas del juego esa es la mejor de todas, además de que cuando vi al jefe final, me recordó a esos jefes que solían salir en juegos como Fran Brown, O A Los De American McGess Alice, Es Un Gran Juego, Espero Con Ansias La Versión Completa De Este Juego, :D

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the enemies should be animated and nor still images plessss

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bingus is too op. Full release when? ;)

I’d love to know the answer to that myself. We're still a small team with not a lot of experience, so we’re learning as we go. Not only the engine and coding, but also the actual game design. That’s why development takes more time than we wish. Thanks for the feedback, it really means a lot for us!

There should be an option to spare the fallen angel, I really don't want to kill her :(

Great game!

Thanks for the feedback! Yeah, making the fallen angel killable for healing was one of those quick jam decisions that make me facepalm now. We just needed a fast way to let players heal before the final boss, and thought, “why not through an enemy?” Definitely should change that in future 

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I loooveee the art direction this game has. However, I wish I could see the descriptions of the items when I was picking them. It became kind of a guessing game, as i couldn't tell if the item i was picking was better than the other one or than the one i already had. I'd love to see this game with descriptions! Keep it up!

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Sorry about that — the tooltip actually breaks after death. We were planning to fix it right away, but due to the jam rules we decided not to touch anything until the results were announced. Now that the results are out, we’ve already started working on a major patch. Honestly, we probably should’ve uploaded a small hotfix for things like this sooner to avoid such silly situations. Totally our fault. Thanks for your patience and for the feedback. 

I am really looking forward to this update! Thanks for the response!

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descriptions stop showing up after the tutorial

Es una buena idea si se trabaja en ello.  + items, interacciones, personajes, enemigos. Poner una buena historia y se pulirlo. El arte es buenísimo!

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Ambience is great and the concept is great, too. I will be very interested to see how they will expand up on the game. My #1 request would dice where you don't know what the roll is going to be until after you end your turn.

Absolutely love this!!! You are quite literally feeding my addiction to this style :p

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very fun! i liked it and will look forward to more levels!

very easy but fun!

pretty fun.

Игра очень классная со своей атмосферой, сильным визуальным стилем и хорошим откликом. На предмет или что угодно в игре можно навести и прочитать подробнее описание + персонажи с которыми ты сражаешься дают тебе подсказки по игре. Мне понравилось в этом плане что текст сам не исчезает пока ты не нажмешь чтобы его пропустить. Так я смог вчитаться и разобраться в механике

This game was amazing definitely will be looking forward to an update

I liked it!

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Hope you'll continue developing this it has lots of potential.

Cool Game with an awesome art style and I look forward to a expanded version :) . Unfortunately I had a bug where I couldn't see special effects. The difficulty was not very high but some easy games are also fine.

Thank you so much for playing our game! Thanks for noticing the bug with enemy tooltip. We already uploaded a fix for it.

Крутая игра, на уровне die in the dungeon

This was so fun! I'd love to see an expanded version, I think my only gripe with this was that it was a tad bit too easy, like some other comments said. The art was amazinggggg, I absolutely love the surreal vibe to this. I was a bit confused at first but the gameplay really explains itself. The gameplay is just the kind of simple that I personally love in a game, amazing job!!!!

Thank you so much for playing and for such kind words! Super happy you liked the vibe — and noted about the difficulty, we’ll tune it up a bit in the future 

What a gorgeous game! 
I really like your art style! At first, I was scared that I won't have any chance against random because of my luck. But all upgrades helped me to strategize my way to win ^_^ 

It was really awesome! 

Thank you so much for your kind feedback and for sharing your gameplay video! 


It’s always exciting for us to see how players experience the game. We’ve gathered a lot of useful insights from recent playthroughs and are already preparing an update with fixes and improvements based on what we’ve learned

really cool game, I like the atmosphere. It's a bit too easy though with all the strong items you get.

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Thanks so much for the feedback! We really appreciate it — glad you liked the atmosphere! We’re planning a post-jam version, and balance are one of the first things on our todo list, since we also realize that part still needs more work

Collector now collects dust!

Thanks for playing!

Thanks for bringing that idea to life! Very nice game and amazing art style.

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The art direction of this game is gorgeous. I love the Jester

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Thank you! Our artist is really happy to hear that. He put a lot of effort into designing the locations and enemies

Really hope you'll continue to expand and possibly release this as a fully product. Brilliant work!

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Thanks for the feedback! We really appreciate it. Most likely we’ll keep developing game after further