This game is a submission for Ludum Dare 57. View all gamesView submission

How far can you climb before the darkness devours you?

You’re a pixel-neon knight stuck deep underground.

You spawn. You jump. You die.

Miss a jump and the darkness wins. Every second matters.

  • DANGEROUS CREATURES IN THE DARK
  • PROCEDURALLY GENERATED LEVELS. EVERY RUN IS DIFFERENT
  • PIXEL-NEON CAVE VIBES

Controls:

  • A / D or Left / Right Arrows — Move
  • R or Right Ctrl — Restart
  • Space — Start game
  • P or Tab - Pause: Volume /Post Processing settings
  • Ecs - Close game if paused

Important info: You can kill enemies by jumping on them from above — except for the skeleton on the platform, that one can’t be killed.

Changelogs:

  • Fixed screen shake causing camera flick to start screen
  • Fixed purple slow platforms causing permanent game slow effect
  • Fixed issue where game speed was calculated incorrectly on game start
  • Fixed mushrooms wasn’t giving you invincibility during jump boost
  • Fixed volume of some too loudy sounds. Now your ears should be fine (mostly)
  • Fixel spike platform could break jumps if you jump on spikes while shield is active

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MADE IN 72 HOURS FOR LUDUM DARE 57 (JAM)
Cave Escape | ldjam.com | Ludum Dare game jam




Updated 5 days ago
Published 11 days ago
StatusReleased
PlatformsHTML5, Windows
Release date 11 days ago
Rating
Rated 4.9 out of 5 stars
(10 total ratings)
AuthorFlingeris
GenrePlatformer
Made withUnity, Aseprite
Tags16-bit, 2D, Indie, jumping, Ludum Dare 57, Pixel Art, Retro, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
AccessibilityHigh-contrast, Textless
LinksLudum Dare

Download

Download
CaveEscape.zip 38 MB

Development log

Comments

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I like the game feel! Great project!

i love game art

Thank you. Our artist put so much love into this.

[-486 066] - my personal best XD. It's a very good game!

Thank you a lot!